We built this project to "scratch our own itch", support hundreds of events, and become the official hackathon platform of numerous open communities. On this page you can find a timeline and release history of the project.
A look back from the roots of the Dribdat initiative:
Year | Milestone |
---|---|
2011 | We started running Open Data Hackdays in Switzerland, after a history of running hackerspaces and participating in such events in Canada, UK & USA. |
2012 | Customized a DokuWiki at make.opendata.ch to combine datasets, event listings and project reports from the community. |
2015 | Worked with Swisscom on the first IoT Hackathon, receiving a grant & access to their Pirate Hub to develop Dribdat alpha. |
2017 | Started running Swiss hackathons dedicated to Open Networking and DIY electronics, with now.makezurich.ch used to share knowledge and results. |
2016 | Created Dridbot together with the Climathon team - a chat interface for healthier and more streamlined events. |
2017 | Reworked the Dribdat code base for a 1.0 release, with a boost from the Open Energy Data Hackday series and nomination for a DINAcon Award. |
2018 | Cooperation with the Statistics Office in Zürich and a significant number of people on the TWIST Hackathon. |
2019 | Worked with HES-SO students to further develop the technical architecture and implement better UX in Dribdat (see user guide, technical guide, and presentation). |
2019 | Dribdat is used more widely, by groups like BONSAI, DayOne, IPDET and OKFN. |
2020 | Collaboration with ResonantFrequency on a Twine-based interactive handbook for hackathon participants. |
2020 | Wrote the certify tool to distribute acknowledgments. Started working on the Proxeus platform for verified credentials. |
2020 | Our proposal for hackathon.json , a mechanism to discover hackathon content online, is accepted by Schema.org. We quickly adopt it. |
2020 | Based on Dribdat designs, the VersusVirus team rapidly developed and deployed a new large-scale teambuilding application. |
2021 | Continued work on a new UI based on modern tooling in the form of project backboard. |
2021 | Hired Koboldgames to develop a paper prototype study of a new gamified user experience. |
2021 | Started a public archive of aggregated hackathon events and project data. |
2022 | Published awesome-hackathon based on updated research and curation of resources for organizers. |
2023 | Tested a blockchain-verified certification workflow based on the Proxeus tool. |
2023 | Started the Hack:Org:X meetups, supported an international hackathon and conferences of hackathon organizers. |
2024 | Continued development of Dribdat in partnership with NGO's and public research institutions, launch of EveryHack.day. |
Please visit GitHub releases for further details.
| v0.8.7 | Jan 2025 | JSON resume in profile, usability improvements to homepage and projects. | | v0.8.6 | Dec 2024 | Pitch to slides, Bootstrap 5, new Markdown library, Captcha support. | | v0.8.5 | Nov 2024 | New Project flow, GitHub issue and Pretalx support, Calendar export. | | v0.8.4 | Sep 2024 | Search engine usability, event and profile layout, UTC support. | | v0.8.3 | Jul 2024 | AI magic pixie dust, duplication of events, revised Log and Post. | | v0.8.2 | Jun 2024 | User score weighting, Code of Conduct, Lightbox, Upload Media. | | v0.8.0 | Mar 2024 | Navigate to Challenge, Stages and honeycomb revised, role search. | | v0.7.0 | Jan 2024 | Import from CSV, Project sharing, RSS feeds, backend refactored. | | v0.6.9 | Aug 2023 | Display names, Project history and restore, load Stages remotely. | | v0.6.0 | Dec 2021 | | | v0.5.0 | Jun 2021 | | | v0.4.0 | Jan 2020 | | | v0.3.0 | May 2019 | | | v0.2.0 | Dec 2018 | | | v0.1.1 | Aug 9, 2017 | | | v0.1.0 | Jan 24, 2017 | |